Slither.io is an addictive massively multiplayer browser game. Players control a snake-like avatar, which consumes multicolored pellets from other players, and ones that naturally spawn on the map in the game to grow in size. The objective of the game is to grow the longest snake in the server.
The objective of the game is to control and move a snake (or a worm to most players) around a colored area, eat pellets to gain mass, defeat and consume other players to grow the biggest and longest in the game. If the player's snake's head collides into a part of another snake, the player loses the game and must start over. The defeated avatar's body turns into bright, shining pellets for other players to consume. These pellets that remain from "death" of an avatar will correspond to the color of the avatar itself. Pellets also spawn from other snake avatars. By pressing the space bar or clicking the mouse, the player can activate "boost mode", which causes the avatar to speed up. When a player does use "boost mode", the snake loses mass causing the snake's size to shrink slightly. The mass that is lost from the boost appears in a line where the boost was used. This feature is useful to outmaneuver and defeat opponents. The drawback is that the avatar will lose some length while being speed-boosted.
There is a border that confines avatars within the circular game board. If a snake hits the border, the player loses the game, but will not turn into the aforementioned pellets. A good strategy to defeat and consume enemies is by coiling and thereby trapping them within the player's snake, leading to the inevitable "death" of the opponents.
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